How to play Pookutti Game
You only need to learn one move: hold, then let go. Here's everything else, including how to get full screen working on your device.
Starting the game
- Press the big yellow Play button on the home page. The game opens in full screen.
- Wait for the short loading bar to finish.
- Press Play inside the game. This also turns the sound on, because browsers keep audio off until you tap inside a game.
Aiming and firing
Put your finger or mouse anywhere on the screen and keep holding. A dashed line appears, running from Pookutti to the edge of the room through the point you're holding. Slide around to move it.
Let go to fire. The laser travels along that line instantly, and it hits any cat that the line passes through. Only the middle of a cat's body counts, so a line that only clips an outstretched foot may miss.
Scoring
| What happens | Result |
|---|---|
| You hit a cat | One point, plus an explosion and a voice clip |
| You miss | No penalty, just a voice clip laughing at you |
| A cat flies away | No penalty, and a new cat soon arrives |
| You beat your best score | Your new best is saved on this device |
There are no lives and no time limit, so the game continues until you decide to stop.
Pausing and closing
Press the pause button in the top right corner to stop the game. You can then resume or go to the main menu. The game also pauses itself when you switch to another app or tab.
Press the X in the top left corner to close the game and return to this site.
Full screen on your device
Android and computers
The game opens in true full screen. If you leave it, for example by pressing Esc, the game stays open. Tap the game or press "Back to full screen" to return.
iPhone
Safari on iPhone doesn't allow web pages to use true full screen, so the game fills the browser window instead. The address bar may stay visible. To get more room, use Safari's Share button and choose Add to Home Screen, then open the game from the new icon.
Turning your phone
The game is designed for upright play. If your phone is sideways, the game becomes small, so turn it back upright or switch on rotation lock.
What you see on screen
The game screen is simple, but it helps to know what each part does before you play your first round.
| Item | Where it is | What it tells you |
|---|---|---|
| Score | Top centre, large number | Cats hit since you last pressed Play |
| Best | Under the score | Your highest score on this device |
| Pause button | Top right | Stops the game and opens the pause menu |
| Close button | Top left | Closes the game and returns to the website |
| Pookutti | In the bed at the bottom | Your hero. The laser fires from the bed |
| Dashed line | Only while you hold | The exact path of your next shot |
| Small circle | At your finger or pointer | The point the line passes through |
A short reminder of the controls appears in the middle of the screen for the first few seconds of every game, then fades away.
A complete round, step by step
- The room settles. About a second after you press Play, the first cat arrives.
- A cat flies in. It enters from the left or right, and you hear a voice clip that repeats while the cat is in the room.
- You hold. Press and keep holding anywhere in the game. The dashed line appears.
- You line it up. Slide until the line runs through the middle of the cat. Keep adjusting as it bobs.
- You let go. The laser fires and Pookutti reacts with a scream.
- You hit or miss. A hit adds a point and blows the stick figure apart. A miss leaves the cat flying, and you can fire again immediately.
- The next cat arrives. After a hit, a new cat appears roughly a second after the old one has fallen off the screen. If a cat escapes, a new one arrives within about a second and a half.
How aiming really works
Understanding the line will make you more accurate than any amount of guessing.
The line starts at the bed
Your shot always starts from the same spot on the bed, close to the horizontal centre of the room. The line runs from that point, through wherever you're holding, and carries on to the edge of the room. So your finger doesn't have to be on the cat. It only needs to be somewhere along the line to the cat.
Holding closer gives finer control
This is the most useful detail in the game. If you hold close to the starting point, a tiny finger movement swings the far end of the line a long way. If you hold further away, near the cat's height or above it, the same movement changes the angle much less. For careful shots, hold far from the bed. For quick swings across the room, hold nearer to it.
The target is a circle
Each cat has a round target zone at the centre of its picture. Its radius is about a third of the width of the cat's picture. The arms and legs stick out past that circle, so a shot through a foot won't count. On the other hand, you don't need to be perfect. Anywhere close to the middle of the cat is enough.
The shot is instant
The game checks the line at the exact moment you let go. There's no travel time, so don't aim ahead of a moving cat as you would with an arrow or a slow bullet. Aim where the cat is now.
Shots only go forward
Because the line begins at the bed and heads towards your finger, a cat behind the starting point can't be hit. That never matters in normal play, since cats always fly in the upper part of the room.
You can fire as fast as you like
The laser has no cooldown and no ammunition. You can tap repeatedly and each release fires a shot. If you tap quickly without holding, your finger's position still decides the direction, so quick taps on the cat's position can work too. They're just less accurate than a considered hold.
Using a mouse, a finger or a stylus
Touch screens
Most people play with one thumb. Hold your phone upright, with its base resting in your palm. Keep your thumb in the lower or middle part of the screen, so you can still see the cat above it. A second finger touching the screen won't take over your aim, because the game follows the finger that started the shot.
Mouse or trackpad
Press and hold the left button to aim, and release to fire. A mouse is usually the most accurate option. On a trackpad, it helps to click and hold with one finger while you move with another, or turn on your system's three-finger drag if your computer has it.
Stylus
A stylus behaves like a finger, and it doesn't hide as much of the screen. If you have one on a tablet, it's a very accurate way to play.
Keyboard
The game itself is played with touch or a pointer. Keyboard users can reach the buttons on the website, and on a computer the Esc key leaves full screen.
Sound settings
Pookutti Game has four kinds of sound. The laser plays on every shot. A voice clip loops while a cat is in the room. A second clip plays after a hit, and another plays after a miss. The game has no volume menu, so use your device's own volume controls.
If you can't hear anything, work through this list:
- Tap Play inside the game. Browsers don't allow a game to make sound until you've tapped inside it.
- On iPhone, check the silent switch or the Action button setting, since silent mode can mute web audio.
- Turn up the media volume, not just the ringer volume.
- Check whether the browser tab has been muted on a computer.
- Check that your sound isn't going to a connected Bluetooth speaker or earphones.
- Close the game with the X button and start it again.
Pausing, resuming and your score
The pause menu has two buttons. Resume takes you back to the same moment, with the cat where you left it and its voice clip continuing. Main Menu takes you back to the game's first screen. The game also pauses itself if you switch tabs or apps, take a call, or click outside it on a computer.
Your current score resets when you start a new game from the main menu. Your best score doesn't. It's saved in your browser as soon as you beat it, so you won't lose a record by closing the game early.
Your best score belongs to one browser on one device. It won't follow you from your phone to your laptop, and a private browsing window won't keep it. Clearing your browser's site data removes it, and there's no way to restore it afterwards.
Fixing common problems
| Problem | What to try |
|---|---|
| The game stays on the loading screen | Check your connection and refresh the page. If a Retry button appears, press it. |
| The game looks small | Hold your phone upright. On a computer, the empty space at the sides is normal because the game is tall. |
| The page scrolls while I aim | Use the Play button on the home page, which opens the game over the whole screen. |
| Full screen closed by itself | Tap the game, or press Back to full screen. Some phones also leave full screen after a system gesture. |
| The game is paused and I didn't pause it | The game pauses when it loses focus. Press Resume. |
| My best score has gone | It may have been removed along with your browser data, or you may be in a different browser or private window. |
| The game feels slow | Close other tabs and apps, or update your browser. Low power mode can also slow animation. |
Which devices and browsers work
The game runs on current versions of Chrome, Safari, Edge, Firefox and other modern browsers on Android, iPhone, iPad, Windows, Mac and Linux. There's nothing to download. It's a small game, but the images and sounds do need to load once, so a connection is needed when you start. Older browsers may not support everything it uses, so updating yours is the first thing to try if something looks wrong.
If you play often on a phone, you can add the site to your home screen. In Safari on iPhone, use Share, then Add to Home Screen. In Chrome on Android, open the browser menu and choose Add to Home screen. You'll get an icon that opens the site directly.
Your first five minutes
If you've never played, here's a good way to learn quickly.
- Minute one: just fire. Don't try to score. Hold, slide and release a few times to see how the line moves.
- Minute two: wait for the middle. Let each cat reach the centre of the room before you start aiming.
- Minute three: hold further away. Put your finger higher on the screen and notice how much steadier the line feels.
- Minute four: try the entrance. Place your line near the edge of the room and fire as a cat crosses it. You'll miss a lot, and that's fine.
- Minute five: go for a score. Start a new game and put it all together. Your first real best score is the one to beat.
When you're ready to go further, read the tips for a higher score.
Where to hold for each situation
Since the line always pivots on the bed, where you put your finger changes how the shot feels. This table gives you a simple starting point.
| Situation | Where to hold | Why |
|---|---|---|
| Cat near the centre | Just below the cat | The line is steady, and your finger doesn't hide the target |
| Cat near an edge | Midway up the screen, on the cat's side | A short slide can adjust the angle quickly |
| Waiting for a new cat | Upper middle of the screen | Every position in the cats' flight zone is a small move away |
| Second shot after a miss | Stay where you are | You can see your error, so a small correction is enough |
You don't need to memorise this. Hold in a few different places during your first games and you'll soon feel the difference.
Playing on different screen sizes
The game always keeps its tall shape, and it scales up or down to fit your screen. Everything inside it stays in proportion, so cats, targets and the line all behave the same way on every device. What changes is how far your hand moves.
Small phones
Your thumb covers more of the game, so hold below the cat and use small movements. Close any notification that's covering part of the screen before you start.
Large phones and tablets
You may not be able to reach the upper part of the screen with one thumb, and you don't need to. Holding midway up still lets you aim anywhere. For very large screens, rest the device on a surface and use one finger.
Computer monitors
The game appears as a tall panel in the centre, with plain space on either side. That's expected, since the game is designed for a phone-shaped screen. You can start holding the mouse button in that side space too, so long as you began inside the game. Your line keeps following the pointer until you release.
Full screen, explained
Full screen matters in this game because you're dragging your finger. In a normal page, dragging can scroll the page or trigger the browser's own gestures. By opening over the whole display, the game gets the room it needs, and accidental scrolling isn't a problem.
Browsers protect you from pages taking over your screen without permission, so a website can only enter full screen right after you tap or click something. That's why it happens when you press Play and not as soon as the page loads. If you leave full screen, the next tap in the game brings it back. Press the X button when you really want to stop playing.
Some phones show a small swipe bar or a notch that remains visible. You can safely ignore these. On a phone, you may also see a message from your browser when full screen starts, and it disappears by itself after a moment.
Frequently asked questions about the controls
Do I need to touch the cat to shoot it?
No. You can hold anywhere. What matters is the direction of the line from the bed through your finger.
Can I cancel a shot?
No. Releasing always fires, but a wasted shot costs nothing, so there's no need to cancel.
Can two people play at once?
The game follows one finger at a time, so it's a one-player game. Take turns and compare your scores.
Can I play offline?
The game needs a connection to load. Staying connected is the most reliable way to play.
Can I change the language?
On-screen instructions are in English and the voices are in Malayalam. There's no language setting.
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